HTML5 Game Development, From a Dev Building One
Phaser · Web · Monetization. Every guide is backed by real code from a game in development.
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Phaser Tweens: Making a 2048 Merge Feel Juicy
Use Phaser 3 tweens for merge animations, button feedback, and screen transitions. Patterns from our in-development 2048-style game with 30+ tween call sites.
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Game Privacy Policy Template: COPPA & GDPR Ready (2026)
A game privacy policy template that covers COPPA and GDPR, built from a real data inventory of an in-development Phaser game. Copy-ready sections included.
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Web Game File Size: Limits and How to Stay Under Them
Platform file size limits for HTML5 games (20MB is common), why 1-2MB gzipped is a better target, and the Vite/Phaser build tweaks that got our game to 1.8MB gzipped.
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LocalStorage Game Save in Phaser: A Working Example
Save Phaser game progress with localStorage the way we do it in our in-development game: one Storage module, typed keys, JSON serialization, and a settings pattern that survives reloads.
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HTML5 Game Monetization: The 2026 Guide
How to monetize HTML5 games in 2026: rewarded video CPMs, portal revenue shares, SDK requirements, and real integration code from a game in development.
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Phaser Scene Management: How We Structure 9 Scenes
Structure a real Phaser 3 game across 9 scenes: boot, menu, gameplay, game over, level select, aquarium, rank, help, settings. With the wiring that keeps it maintainable.
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Phaser Swipe Input: Touch Controls for Mobile Games
Build reliable swipe controls in Phaser 3 with a pointerdown/pointerup threshold approach. Includes real code from our in-development H5 game.